From Aozora Wiki
Slourstro (スローストロ, Surōsutoro) is a character in the Aozora's Adventure series.
Slourstro is the second of the Prism Robots- created to represent and weaponize the Sin of Gluttony.
Slourstro was made to be the main powerhouse of the Prism Robots, having incredible bulk and sporting a very large build- standing at above six feet tall. While strong, he is also very intelligent and keen to bring up facts he knows to the other Prism Robots. This gives him a role as one of the main leading figures of the group, only slightly behind Vauxen and Tarumont- despite being seen most frequently with Phasmor when out on missions, serving to keep the yellow plasma under control and focused. Slourstro is also one of the team's repairmen, fixing up everyone's personal mechs with assistance from Phasmor and Malianta.
Slourstro’s personality is one of the more controlled of the Prism Robots, being reasonably calm, honorable, thoughtful, direct, and speaking in a deep, masculine, and robotic voice. However, he is very irritable, almost never seen smiling, and will raise his voice at even the smallest misendeavor- especially the other Prism Robots arguing or infighting with each other. Slourstro is seen as the main voice of reason when Vauxen and Tarumont aren't around, leading to the others following his orders in part due to a combination of Slourstro’s incredible and thorough strategizing, large and almost intimidating build, extensive knowledge on all the Prism Robots' strengths and weaknesses, and his voice.
Powers and Abilities
In battle, Slourstro wields a pair of very large arms which allow him to throw devastatingly strong punches with very minimal effort. Each arm is equipped with orange boosters that shoot Slourstro forwards when engaged, allowing Slourstro to glide above the ground as he accelerates in for a megaton-powered punch. Each hand can also rapid-fire orange energy blasts or come together and charge up for one huge orb of destruction. Across the top of the arms are three exhaust holes that blast small orange fires out when Slourstro activates the boosters in the arms or uses one of his weapons, releasing brown smoke if used too excessively.
The material used for Slourstro’s hands are extremely strong alien metals, which with enough force can destroy even the toughest of stone and metal. Slourstro’s hands can initiate magnets to attract scrap metal and other magnetic objects- forming a cluster of junk that Slourstro then explodes using orange plasma to send flaming bits flying everywhere. Slourstro can form the metal bits into a whip to increase his attack range, though this technique is seldom-used. The effects of Slourstro's magnetism cannot be reversed to push away metal- nor can they affect the Prism Robots or their mechs as the magnetism is incompatible with the alien metals they are made of.
Inside Slourstro’s artificial brain is a chip connected to his nervous system that controls the strength of his armor and body mass. As Slourstro fights in battles, the chip sends relief signals through his body that makes his body overwork itself to give additional strength and savor the taste for more, causing him to remain in fights for long periods of time to further increase his power against his will, possibly endangering himself in the process. The more he fights, the harder it is for Slourstro to control himself- usually requiring the other Prism Robots to intervene and put a stop to him themselves.
Slourstro himself is relatively bulky, able to withstand and not flinch to small attacks thanks to the combination of artificial muscle and the tough armor on his body and his arms. When he powers up, Slourstro's artificial muscles increase in mass and expand slightly, becoming more stiff and resistant.
Slourstro’s personal mech, the Giga Fortress, resembles a giant castle on four legs with a large head resembling a metal dragon turtle’s head. The mecha is equipped with a large number of weapons, from laser blasters to missiles and a wide variety of explosives, along with jet boosters on each foot and all sides of the mech’s main body and the underside for aerial combat. The head can also open up and charge energy to fire a massive consistent beam of orange plasma from it’s mouth that rips through surfaces like nothing. As the Giga Fortress' powers are comparable to Roguem’s Rogue Halberd, Slourstro and Roguem’s mechs are shown to team up- covering both land and air simultaneously.
- Slourstro's visual appearance was loosely based on Carrera "The Magnetic Avarice" from Azure Striker Gunvolt post-transformation and Harron from the arcade game Magicians Dead.